As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to shift your checkers carefully around the game board to your inner board while at the same time your opposing player moves their chips toward their home board in the opposite direction. With opposing player pieces moving in opposite directions there is bound to be conflict and the requirement for particular tactics at specific times. Here are the last two Backgammon tactics to round out your game.

The Priming Game Plan

If the goal of the blocking plan is to slow down the opponent to move her pieces, the Priming Game plan is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a battered position if he at all tries to leave the wall. The trap of the prime can be setup anyplace between point 2 and point eleven in your half of the board. Once you’ve successfully built the prime to prevent the movement of the opponent, the opponent does not even get a chance to toss the dice, and you move your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game strategy and the Blocking Game tactic are similar – to hinder your opponent’s positions in hope to improve your odds of winning, but the Back Game tactic relies on alternate tactics to do that. The Back Game tactic is commonly used when you’re far behind your competitor. To participate in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more challenging than others to play in Backgammon seeing as it requires careful movement of your chips and how the chips are moved is partially the outcome of the dice toss.