As we have dicussed in the previous article, Backgammon is a game of talent and luck. The aim is to shift your chips carefully around the board to your inside board and at the same time your opposition shifts their pieces toward their inside board in the opposing direction. With competing player chips moving in opposite directions there is bound to be conflict and the need for specific tactics at particular times. Here are the two final Backgammon plans to finish off your game.
The Priming Game Plan
If the goal of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game plan is to completely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a damaged position if she ever tries to leave the wall. The ambush of the prime can be built anywhere between point two and point eleven in your board. After you’ve successfully built the prime to block the activity of the opponent, your competitor does not even get a chance to roll the dice, that means you shift your chips and toss the dice again. You will be a winner for sure.
The Back Game Strategy
The goals of the Back Game technique and the Blocking Game technique are very similar – to harm your opponent’s positions with hope to improve your chances of succeeding, but the Back Game technique relies on alternate tactics to do that. The Back Game plan is generally utilized when you’re far behind your opponent. To participate in Backgammon with this technique, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it requires careful movement of your chips and how the checkers are moved is partly the result of the dice roll.
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