As we have dicussed in the previous article, Backgammon is a casino game of ability and good luck. The aim is to move your checkers safely around the game board to your inner board and at the same time your opponent moves their pieces toward their inner board in the opposing direction. With competing player checkers heading in opposing directions there is going to be conflict and the need for particular tactics at particular times. Here are the two final Backgammon strategies to round out your game.
The Priming Game Strategy
If the goal of the blocking plan is to hamper the opponents ability to shift their pieces, the Priming Game strategy is to completely block any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a battered position if he ever attempts to leave the wall. The trap of the prime can be setup anyplace between point two and point 11 in your board. As soon as you’ve successfully built the prime to prevent the movement of your opponent, the opponent doesn’t even get to toss the dice, and you shift your checkers and roll the dice again. You will be a winner for sure.
The Back Game Plan
The aims of the Back Game tactic and the Blocking Game technique are very similar – to hurt your opponent’s positions with hope to boost your odds of winning, but the Back Game tactic relies on alternate tactics to do that. The Back Game tactic is generally employed when you’re far behind your opponent. To compete in Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot late in the game. This plan is more challenging than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the checkers are moved is partially the outcome of the dice roll.
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