As we dicussed in the last article, Backgammon is a casino game of ability and luck. The aim is to move your checkers carefully around the game board to your home board while at the same time your opposition moves their chips toward their inside board in the opposite direction. With opposing player chips heading in opposite directions there is bound to be conflict and the need for specific strategies at particular times. Here are the 2 final Backgammon strategies to complete your game.

The Priming Game Tactic

If the aim of the blocking tactic is to hamper the opponents ability to move his pieces, the Priming Game plan is to absolutely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a bad position if he ever attempts to escape the wall. The trap of the prime can be established anywhere between point two and point 11 in your board. After you’ve successfully built the prime to stop the movement of the competitor, the opponent does not even get to toss the dice, and you move your checkers and roll the dice yet again. You’ll be a winner for sure.

The Back Game Plan

The aims of the Back Game strategy and the Blocking Game technique are very similar – to hinder your competitor’s positions with hope to improve your chances of winning, however the Back Game plan uses different techniques to achieve that. The Back Game tactic is generally employed when you are far behind your opponent. To compete in Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to use in Backgammon because it needs careful movement of your pieces and how the chips are relocated is partially the outcome of the dice toss.