As we have dicussed in the previous article, Backgammon is a game of talent and good luck. The goal is to shift your checkers safely around the game board to your inside board while at the same time your opposition moves their chips toward their inner board in the opposing direction. With competing player checkers heading in opposing directions there is bound to be conflict and the need for specific tactics at particular instances. Here are the two final Backgammon techniques to finish off your game.

The Priming Game Strategy

If the aim of the blocking tactic is to hamper the opponents ability to move her checkers, the Priming Game tactic is to absolutely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if she ever tries to leave the wall. The trap of the prime can be established anyplace between point two and point 11 in your game board. Once you’ve successfully assembled the prime to prevent the movement of your competitor, the opponent does not even get a chance to roll the dice, and you shift your checkers and roll the dice again. You’ll be a winner for sure.

The Back Game Strategy

The aims of the Back Game technique and the Blocking Game plan are similar – to hurt your opponent’s positions in hope to better your odds of succeeding, but the Back Game plan relies on different tactics to do that. The Back Game strategy is generally employed when you are far behind your opponent. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the pieces are moved is partially the outcome of the dice toss.