As we have dicussed in the last article, Backgammon is a casino game of talent and good luck. The aim is to move your checkers safely around the board to your inside board and at the same time your opposition moves their checkers toward their inner board in the opposite direction. With competing player checkers moving in opposing directions there is going to be conflict and the requirement for specific strategies at particular times. Here are the two final Backgammon strategies to finish off your game.

The Priming Game Plan

If the goal of the blocking tactic is to hamper the opponents ability to move their pieces, the Priming Game tactic is to completely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a bad position if she ever tries to escape the wall. The trap of the prime can be setup anyplace between point two and point eleven in your board. Once you have successfully assembled the prime to block the activity of the opponent, your competitor does not even get to roll the dice, and you move your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Technique

The goals of the Back Game plan and the Blocking Game plan are similar – to harm your competitor’s positions in hope to better your chances of succeeding, but the Back Game strategy uses different tactics to achieve that. The Back Game technique is frequently employed when you are far behind your competitor. To compete in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more complex than others to use in Backgammon seeing as it requires careful movement of your checkers and how the chips are moved is partially the result of the dice roll.