As we dicussed in the last article, Backgammon is a casino game of skill and good luck. The goal is to move your chips carefully around the board to your inner board and at the same time your opposing player moves their checkers toward their inner board in the opposing direction. With competing player checkers moving in opposite directions there is bound to be conflict and the requirement for specific strategies at specific times. Here are the last two Backgammon tactics to round out your game.

The Priming Game Strategy

If the aim of the blocking strategy is to slow down the opponent to move his checkers, the Priming Game plan is to completely block any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a damaged position if she ever attempts to leave the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your game board. After you have successfully assembled the prime to stop the activity of your opponent, the competitor does not even get to roll the dice, that means you move your chips and toss the dice yet again. You’ll be a winner for sure.

The Back Game Strategy

The objectives of the Back Game tactic and the Blocking Game tactic are very similar – to hurt your competitor’s positions in hope to improve your chances of winning, but the Back Game strategy utilizes different tactics to do that. The Back Game strategy is frequently used when you are far behind your competitor. To compete in Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot late in the game. This plan is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the chips are moved is partially the result of the dice toss.