As we dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to shift your chips carefully around the board to your inside board and at the same time your opponent moves their chips toward their inner board in the opposing direction. With opposing player chips heading in opposing directions there is bound to be conflict and the need for specific strategies at particular times. Here are the 2 final Backgammon tactics to round out your game.
The Priming Game Plan
If the purpose of the blocking plan is to slow down the opponent to move their chips, the Priming Game strategy is to absolutely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a damaged position if he ever tries to escape the wall. The ambush of the prime can be setup anyplace between point 2 and point eleven in your board. After you have successfully constructed the prime to prevent the activity of the competitor, the opponent does not even get to toss the dice, and you shift your chips and roll the dice yet again. You will win the game for sure.
The Back Game Plan
The goals of the Back Game tactic and the Blocking Game plan are very similar – to hinder your opponent’s positions with hope to improve your odds of succeeding, however the Back Game tactic utilizes seperate techniques to do that. The Back Game strategy is generally used when you’re far behind your opponent. To play Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice toss.
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