As we dicussed in the last article, Backgammon is a game of ability and pure luck. The goal is to shift your checkers carefully around the game board to your home board and at the same time your opposing player moves their pieces toward their inside board in the opposing direction. With competing player chips shifting in opposing directions there is going to be conflict and the need for specific strategies at particular times. Here are the 2 final Backgammon tactics to round out your game.

The Priming Game Strategy

If the aim of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game strategy is to completely stop any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if she ever tries to leave the wall. The trap of the prime can be established anyplace between point two and point eleven in your board. After you’ve successfully assembled the prime to stop the movement of the opponent, the competitor doesn’t even get a chance to toss the dice, and you shift your chips and toss the dice again. You’ll be a winner for sure.

The Back Game Plan

The aims of the Back Game technique and the Blocking Game technique are very similar – to hinder your opponent’s positions with hope to boost your odds of winning, however the Back Game tactic utilizes alternate tactics to achieve that. The Back Game plan is commonly used when you are far behind your competitor. To participate in Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to employ in Backgammon because it requires careful movement of your chips and how the chips are relocated is partially the result of the dice toss.