In astonishingly simple terms, there are 3 basic strategies employed. You need to be able to switch tactics instantly as the course of the match unfolds.
The Blockade
This is composed of creating a 6-thick wall of checkers, or at a minimum as thick as you are able to achieve, to lock in the competitor’s checkers that are on your 1-point. This is deemed to be the most suitable course of action at the begining of the match. You can assemble the wall anyplace inbetween your eleven-point and your 2-point and then move it into your home board as the game progresses.
The Blitz
This is composed of locking your home board as fast as as you can while keeping your opposer on the bar. e.g., if your competitor rolls an early 2 and shifts one checker from your one-point to your three-point and you then toss a five-five, you are able to play 6/1 6/1 eight/three 8/3. Your opponent is now in serious trouble taking into account that they have 2 pieces on the bar and you have locked half your inside board!
The Backgame
This course of action is where you have two or more pieces in your competitor’s inner board. (An anchor spot is a position consisting of at a minimum 2 of your pieces.) It needs to be employed when you are significantly behind as it much improves your circumstances. The better areas for anchor spots are near your competitor’s lower points and either on adjacent points or with one point in between. Timing is important for a powerful backgame: besides, there’s no point having two nice anchors and a complete wall in your own home board if you are then forced to break up this straight away, while your competitor is getting their checkers home, seeing that you don’t have other additional checkers to move! In this situation, it is more favorable to have pieces on the bar so that you might maintain your position until your opponent gives you an opportunity to hit, so it may be a wonderful idea to try and get your competitor to hit them in this situation!

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