In very simple terms, there are 3 main strategies used. You want to be agile enough to hop between strategies almost instantly as the course of the match unfolds.
The Blockade
This comprises of building a 6-thick wall of pieces, or at a minimum as thick as you are able to achieve, to lock in your competitor’s checkers that are on your 1-point. This is deemed to be the most suitable procedure at the begining of the match. You can assemble the wall anyplace inbetween your 11-point and your two-point and then shift it into your home board as the match advances.
The Blitz
This is composed of locking your home board as quick as as you can while keeping your opponent on the bar. i.e., if your challenger tosses an early 2 and moves one piece from your 1-point to your three-point and you then toss a 5-5, you can play six/one six/one eight/three eight/three. Your competitor is then in big-time calamity due to the fact that they have two checkers on the bar and you have closed half your inner board!
The Backgame
This tactic is where you have two or higher checkers in your opponent’s inner board. (An anchor spot is a position consisting of at least two of your checkers.) It needs to be used when you are significantly behind as this action much improves your circumstances. The better areas for anchor spots are near your opponent’s lower points and also on adjacent points or with a single point in between. Timing is critical for a powerful backgame: after all, there’s no reason having 2 nice anchor spots and a complete wall in your own home board if you are then required to break apart this right away, while your opposer is getting their pieces home, because you don’t have any other extra pieces to move! In this case, it’s more favorable to have checkers on the bar so that you can maintain your position up till your opponent gives you a chance to hit, so it may be a good idea to attempt and get your challenger to get them in this case!