As we have dicussed in the previous article, Backgammon is a casino game of ability and good luck. The aim is to move your checkers carefully around the game board to your inner board and at the same time your opposition moves their checkers toward their inner board in the opposing direction. With competing player checkers moving in opposite directions there is going to be conflict and the requirement for particular tactics at particular instances. Here are the last two Backgammon techniques to finish off your game.

The Priming Game Strategy

If the purpose of the blocking plan is to slow down the opponent to shift their pieces, the Priming Game strategy is to absolutely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a battered position if she at all attempts to leave the wall. The trap of the prime can be built anywhere between point two and point 11 in your board. After you’ve successfully constructed the prime to stop the movement of the competitor, your opponent doesn’t even get a chance to toss the dice, that means you shift your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game tactic and the Blocking Game strategy are similar – to hurt your opponent’s positions in hope to boost your odds of succeeding, but the Back Game tactic utilizes seperate techniques to achieve that. The Back Game tactic is often employed when you’re far behind your competitor. To participate in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to use in Backgammon because it needs careful movement of your chips and how the pieces are moved is partly the outcome of the dice roll.