As we have dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to move your pieces carefully around the board to your inner board and at the same time your opposing player moves their checkers toward their home board in the opposite direction. With competing player pieces heading in opposing directions there is bound to be conflict and the need for particular tactics at specific instances. Here are the last 2 Backgammon techniques to complete your game.

The Priming Game Tactic

If the aim of the blocking tactic is to hamper the opponents ability to move her chips, the Priming Game plan is to absolutely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if he/she at all tries to escape the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your game board. As soon as you have successfully constructed the prime to stop the activity of the competitor, your competitor doesn’t even get to roll the dice, that means you shift your pieces and roll the dice yet again. You’ll be a winner for sure.

The Back Game Tactic

The goals of the Back Game strategy and the Blocking Game plan are very similar – to hurt your competitor’s positions with hope to improve your chances of succeeding, but the Back Game technique uses different techniques to achieve that. The Back Game plan is often used when you’re far behind your opponent. To play Backgammon with this plan, you need to hold two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to employ in Backgammon because it requires careful movement of your chips and how the checkers are relocated is partially the outcome of the dice roll.