As we dicussed in the last article, Backgammon is a casino game of ability and luck. The aim is to move your pieces safely around the game board to your home board while at the same time your opposition moves their pieces toward their inner board in the opposite direction. With competing player chips moving in opposing directions there is going to be conflict and the need for particular techniques at specific times. Here are the 2 final Backgammon plans to round out your game.

The Priming Game Plan

If the purpose of the blocking strategy is to hamper the opponents ability to move his pieces, the Priming Game strategy is to completely block any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a damaged position if she ever attempts to escape the wall. The ambush of the prime can be setup anywhere between point 2 and point 11 in your game board. After you have successfully assembled the prime to stop the movement of your competitor, the opponent doesn’t even get a chance to toss the dice, that means you move your checkers and toss the dice again. You’ll win the game for sure.

The Back Game Tactic

The aims of the Back Game strategy and the Blocking Game tactic are similar – to hinder your opponent’s positions with hope to improve your odds of winning, but the Back Game technique uses alternate techniques to do that. The Back Game tactic is often employed when you are far behind your competitor. To participate in Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to play in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partly the result of the dice toss.