As we dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to shift your pieces safely around the board to your inner board while at the same time your opposing player shifts their pieces toward their home board in the opposing direction. With competing player pieces shifting in opposite directions there is going to be conflict and the requirement for specific techniques at specific times. Here are the last two Backgammon strategies to round out your game.

The Priming Game Tactic

If the purpose of the blocking plan is to hamper the opponents ability to shift his pieces, the Priming Game plan is to completely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a battered position if he at all attempts to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your game board. Once you have successfully assembled the prime to stop the activity of the competitor, the opponent doesn’t even get a chance to toss the dice, that means you shift your chips and toss the dice again. You’ll be a winner for sure.

The Back Game Plan

The objectives of the Back Game plan and the Blocking Game technique are very similar – to hurt your competitor’s positions in hope to improve your chances of succeeding, however the Back Game technique relies on seperate tactics to achieve that. The Back Game plan is commonly used when you are far behind your competitor. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This technique is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the chips are relocated is partly the result of the dice toss.