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As we have dicussed in the last article, Backgammon is a game of skill and good luck. The goal is to move your checkers safely around the board to your inside board while at the same time your opposition shifts their pieces toward their inside board in the opposing direction. With opposing player pieces heading in opposing directions there is going to be conflict and the need for particular tactics at particular times. Here are the two final Backgammon plans to round out your game.

The Priming Game Tactic

If the goal of the blocking strategy is to hamper the opponents ability to move their checkers, the Priming Game strategy is to completely block any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a bad position if he/she ever attempts to escape the wall. The ambush of the prime can be built anywhere between point 2 and point eleven in your game board. Once you’ve successfully assembled the prime to block the activity of the opponent, the opponent does not even get to roll the dice, and you shift your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Plan

The objectives of the Back Game technique and the Blocking Game tactic are very similar – to hinder your competitor’s positions with hope to improve your odds of winning, however the Back Game technique relies on different techniques to do that. The Back Game plan is often used when you are far behind your competitor. To play Backgammon with this strategy, you need to control 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the result of the dice roll.