As we dicussed in the previous article, Backgammon is a game of talent and good luck. The aim is to move your chips carefully around the board to your inner board and at the same time your opposing player shifts their chips toward their inside board in the opposing direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the requirement for particular tactics at specific instances. Here are the last two Backgammon strategies to finish off your game.

The Priming Game Tactic

If the purpose of the blocking strategy is to slow down the opponent to shift his chips, the Priming Game strategy is to absolutely block any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he ever attempts to escape the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your half of the board. Once you’ve successfully assembled the prime to prevent the movement of the opponent, your competitor does not even get a chance to toss the dice, and you move your pieces and roll the dice again. You will be a winner for sure.

The Back Game Plan

The aims of the Back Game tactic and the Blocking Game strategy are similar – to hurt your opponent’s positions hoping to improve your odds of winning, however the Back Game plan uses alternate tactics to do that. The Back Game tactic is often utilized when you are far behind your opponent. To compete in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to use in Backgammon seeing as it needs careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice toss.