As we have dicussed in the previous article, Backgammon is a game of skill and good luck. The aim is to move your chips safely around the board to your home board while at the same time your opposition shifts their checkers toward their inner board in the opposing direction. With competing player checkers heading in opposing directions there is going to be conflict and the need for specific strategies at particular times. Here are the two final Backgammon plans to finish off your game.

The Priming Game Plan

If the goal of the blocking strategy is to hamper the opponents ability to move their pieces, the Priming Game tactic is to completely block any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a bad position if she at all tries to escape the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your board. As soon as you’ve successfully constructed the prime to prevent the activity of the opponent, the opponent doesn’t even get to roll the dice, that means you move your pieces and roll the dice again. You will win the game for sure.

The Back Game Tactic

The aims of the Back Game strategy and the Blocking Game tactic are similar – to hinder your opponent’s positions in hope to boost your odds of succeeding, but the Back Game tactic uses seperate techniques to do that. The Back Game tactic is commonly utilized when you’re far behind your competitor. To compete in Backgammon with this plan, you have to hold two or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to employ in Backgammon because it requires careful movement of your pieces and how the pieces are relocated is partly the result of the dice toss.