As we have dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to shift your chips carefully around the board to your home board while at the same time your opposition shifts their checkers toward their inside board in the opposite direction. With opposing player pieces moving in opposing directions there is going to be conflict and the need for specific techniques at particular times. Here are the last two Backgammon plans to complete your game.

The Priming Game Plan

If the purpose of the blocking strategy is to hamper the opponents ability to shift their pieces, the Priming Game strategy is to absolutely block any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a battered position if he ever tries to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point eleven in your game board. After you have successfully constructed the prime to stop the activity of the competitor, your opponent does not even get a chance to toss the dice, and you move your chips and roll the dice again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game strategy and the Blocking Game tactic are very similar – to hurt your opponent’s positions with hope to better your chances of succeeding, but the Back Game tactic uses seperate techniques to achieve that. The Back Game tactic is commonly employed when you are far behind your opponent. To participate in Backgammon with this technique, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to use in Backgammon because it needs careful movement of your chips and how the chips are relocated is partly the outcome of the dice toss.