As we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to shift your pieces safely around the game board to your home board while at the same time your opposition shifts their chips toward their home board in the opposing direction. With competing player checkers shifting in opposing directions there is going to be conflict and the need for particular strategies at specific times. Here are the last two Backgammon plans to complete your game.
The Priming Game Plan
If the aim of the blocking tactic is to slow down the opponent to move her chips, the Priming Game tactic is to completely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a damaged position if she at all attempts to leave the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your game board. Once you’ve successfully constructed the prime to prevent the movement of your competitor, your opponent doesn’t even get a chance to toss the dice, and you move your pieces and toss the dice yet again. You will win the game for sure.
The Back Game Plan
The aims of the Back Game technique and the Blocking Game strategy are very similar – to harm your competitor’s positions with hope to boost your odds of succeeding, however the Back Game plan uses different tactics to do that. The Back Game plan is generally employed when you are far behind your competitor. To compete in Backgammon with this technique, you have to hold 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon seeing as it needs careful movement of your chips and how the checkers are moved is partly the result of the dice toss.

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